While some of our recent posts walked you through the art of wireframing and its benefits, have you ever wondered why we’re going on and on about wireframes? Well the reason is rather simple. Wireframing is a valuable stage of… Read More


While some of our recent posts walked you through the art of wireframing and its benefits, have you ever wondered why we’re going on and on about wireframes? Well the reason is rather simple. Wireframing is a valuable stage of… Read More

We just finished with Part 1, Part 2 and Part 3 on the basics of UML diagrams. We now have a two-part series on Flowcharts. This is a very straightforward post, which you will find useful when it comes to… Read More

This is the final post in this series, which was first kicked off last week. Just to remind you where we left off in Part 1; we talked about various UML building blocks, such as Things and what it encompasses…. Read More

As promised in the last post, we will be detailing the (b) Behavioral, (c) Grouping and (d) Annotational part of Things in this post. (b) BEHAVIORAL Behavioral things encapsulates the dynamic parts of all UML models. These behavioral things are shown… Read More

Consider this the prequel to Part 1 and Part 2 of what I posted earlier on UML diagrams. I do believe that these posts are perfect in the sense that they would give you the “big picture” of the UML… Read More

As we are all well aware, diagramming is a potent way to solve problems and as technology improves along with our understanding of the world around us, this becomes a whole lot easier. While our last post detailed some interesting… Read More