Browsing articles tagged with "collaboration"
May
13
2011

Some Benefits & Uses of Wireframes

1

From flowcharts to UML diagrams, we’ve offered quite a bit of important reading material for you out there. Our last post focused on wireframes and this present one also revolves around this really useful tool. To start things off we thought we’d focus a bit on the uses and benefits of wireframes. You see, for the layman, the topic of wireframes may relate to just web designers and software developers. However, the fact of the [...]

May
11
2011

Why you should annotate wireframes

Wireframe Annotation

As we all know, clarity is the main goal of any wireframe or UI mockup. What we seek to elucidate via this post is that when structuring a wireframe you need to ensure that you focus on the client requirements ensure that the design is clear and uncomplicated and you concentrate on annotating the design. Simple points but certainly potent points to ponder. If you have experienced rejection at the hands of your clients, one [...]

May
10
2011

PART 2: 15 mistakes you would unintentionally make with flowcharts

Don’t leave room for any uncertainty

This is the final post of our two-part series on Flowcharts. Part 1 can be found here. Remember what really matters is having clarity and attention to detail when drawing flowcharts. In keeping with this train of thought, check out the rest of the interesting mistakes that we have compiled below. 9. Define alternate paths clearly In certain flowcharts, processes do tend to fork. For the sake of clarity, it is best that you specify whether [...]

May
6
2011

PART 1: 15 mistakes you would unintentionally make with flowcharts

Symbol sizes should be consistent

We just finished with Part 1, Part 2 and Part 3 on the basics of UML diagramming. We now have a two-part series on Flowcharts. This is a very straightforward post, which you will find useful when it comes to getting your diagrams picture perfect. When it comes to flowcharts, one of the most significant things to consider is the element of clarity and attention to detail. Flowcharts, as we all know, can range from [...]

May
4
2011

Part 3: The ABCs of UML diagramming

Dependency

This is the final post in this series, which was first kicked off last week. Just to remind you where we left off in Part 1; we talked about various UML building blocks, such as Things and what it encompasses. Things are further subdivided into (a) Structural, (b) Behavioral, (c) Grouping and (d) Annotational. In Part 2, we carried on our discussion of Things while leaving the aspects of Relationships and Diagrams to be explained [...]

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Creately is an easy to use Online Diagramming software - purpose built for team collaboration. Powerful features and an intuitive interface make Creately ideal for teams working together on everything from Business Diagrams, Strategy Maps, Flowcharts, Web Mockups to UML designs.

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